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🎯 Core Gameplay
100 tiles in a territorial conquest game, similar to the Harberger Tax mechanism. Holders must pay holding costs, and anyone can purchase at the listed price.
💰 Token System
1. Dividend Token
Contract: 0x083E7120261BB6205230a0ddA0f2D21795726eD1
Purpose: Receive trading fee dividends
Acquisition: Automatically repurchased and distributed through trading fees
2. USDC (Payment Token)
Contract: 0x9272E037Ab670996a91dD4caa2C7CcD2A092d9F1
Purpose: Purchase tiles, pay deposits, pay holding costs
Testnet: Free claim via Faucet
🏴 Claiming Mechanism
First Claim
- Set initial price (minimum 2 USDC)
- Pay deposit (calculated based on holding duration)
- Deposit = Holding cost × Holding duration
Holding Duration Options:
- 1 hour
- 1 day
- 7 days
- 1 month (30 days)
Purchase Takeover (Buy/Takeover)
- Pay seller's listed price (USDC)
- Pay new deposit (USDC)
- Previous owner's deposit is fully refunded
💸 Transaction Fee Distribution
Purchase Price Distribution:
Purchase Price 100%:
├─ 85% → Seller (previous owner)
├─ 5% → Creator (project team)
└─ 10% → Dev Buyback Wallet (for dividend token repurchase)
Deposit Mechanism:
- Deposit = Weekly holding cost × Holding duration
- Weekly holding cost = Tile price × 5%
- Deposit is fully refunded when taken over
- Deposit cannot be withdrawn, only returned when taken over
📈 Holding Cost (Harberger Tax)
Weekly 5% Holding Tax:
- Tile price $100 → Weekly holding cost $5
- Tile price $1000 → Weekly holding cost $50
Automatic Deduction Mechanism:
- Automatically deducted from deposit during each transaction based on holding time
- When deposit is insufficient, tile automatically becomes claimable
- Holders can add deposit anytime to extend holding time
🔄 Dividend Mechanism
Dev Buyback Wallet (10%) Usage:
- Automatically repurchase dividend tokens
- Repurchased tokens are used for protocol operations
Dividend Calculation:
Your dividend = (Your token amount / Total token amount) × Protocol revenue
🎨 Tile System
Total: 100 tiles (10×10 grid)
Tile States:
- 🟢 Empty: Can be claimed for free (only pay deposit)
- 🔵 Claimed: Shows owner avatar, can be purchased at listed price
- 🔴 Insufficient Deposit: Automatically becomes claimable
Tile Information:
- Owner address
- Current price
- Deposit balance
- Holding duration
- Last update time
🛠️ Smart Contract Functions
TileGridV7 Contract
Address: 0xE2A8A8Ace419Fa7F9f30B8cB8d41E5ACde86f485
Main Functions:
claimTile(tileId, price, deposit) - Claim empty tile
buyTile(tileId, deposit) - Purchase claimed tile
setTilePrice(tileId, newPrice) - Modify tile price
addDeposit(tileId, amount) - Add deposit
claimRewards() - Claim dividends
📊 Economic Loop
User purchases tile
↓
Pay USDC
↓
85% → Seller
5% → Creator
10% → Dev Buyback Wallet
↓
Protocol revenue repurchases Token
↓
Token distributed to holders
↓
Holders receive dividends
🎯 Profit Strategies
1. Tile Speculation:
- Claim at low price → Sell at high price
- Earn price difference (minus holding costs)
2. Long-term Holding:
- Claim popular positions
- Set reasonable prices
- Earn appreciation during holding period
3. Token Dividends:
- Hold dividend tokens
- Receive protocol revenue dividends
- Long-term passive income
⚠️ Risk Warning
- Holding Cost: 5% weekly, need to replenish deposit timely
- Takeover Risk: Anyone can purchase at listed price
- Price Volatility: Tile prices are market-determined
- Smart Contract Risk: Please assess contract security yourself
📝 Summary
Takeover BSC is an innovative game economic model combining Harberger Tax, tile conquest, and token dividends. The holding cost mechanism ensures tile liquidity, while the dividend mechanism allows token holders to share project revenue.